Winter 2016 - current
Durango, CO

Feynman Academy
Co-founder & Interaction Designer

— Prototyping educational experiences focusing on online college-level STEM learning resources
— Designing and programming HTML/JS interactives to complement our hypermedia content
— Running initial user testing, evaluating prototypes and identifying key target audience

Fall 2017 - current
Durango, CO

Ventana Cards
Co-founder & Lead Designer

— Generating new forms of interactions/communications with greeting cards and physical print
— Creating prototype cards and writing copies for proof-of-concept user testing
— Developing tools and templates to facilitate faster prototyping and printing

Winter 2015 - Fall 2016
Palo Alto, CA

Hewlett Packard Enterprise
Research Engineer

— Explored applications of video game mechanics and technologies to the enterprise experience
— Developed new system visualization tool using 3D environments to provide a cohesive visual experience while maintaining enterprise level functionality
— Ideated and prototyped futuristic user interfaces for marketing and technical applications, merged classical HTML interfaces with virtual environments using Unity 3D
— Pitched demos and proof of concepts to internal business units and key stakeholders

Fall 2013 – Winter 2015
Evanston, IL

Northwestern University
Research Assistant

— Programming an educational multitouch tabletop game for Chicago’s Shedd Aquarium
— Constructing a Tangible User Interface to accompany a Scratch like programming game
— Researching physical and digital educational games targeting sustainable lifestyles
— Developing a Django based website on Amazon Web Services

Winter 2012 – Fall 2013
San Francisco, CA

Independent Contractor

— Designed and managed fabrication of custom test fixture for electro-mechanical device
— Prototyped a Near-Field-Communication system for use in an interactive game-lounge
— Consulted on the design of a user interface development for an electric bicycle

Summer 2010 – Winter 2012
Berkeley, CA

Stupid Fun Club

— Brainstormed and conceptualized hundreds of toy products
— Prototyped selected concepts and pitched these products to major toy companies
— Designed optics for Ant Farm Revolution prototype, currently available online and in stores
— Created virtual games and game mechanic demos for toys, iOS, PC and other platforms
— Developed Arduino based hardware technology for pilot TV show, currently in development

Winter, Spring, Summer 2009
Pittsburgh, PA

CMU Robotics Institute
Gamebot Project Team

— Developed with a research team a robot to play multiplayer games on a Microsoft Surface
— Designed fully actuated robot neck capable of executing human-like movements
— Worked with vendor engineers to procure essential components, provided drawings and instruction for outsourced machining

Summer 2007, Spring 2008
Pasadena, CA

Energy Innovations
Systems Engineer

— Outlined quality control tests for optical receivers
— Researched and designed methods for alternative thermal cooling in solar concentrators


Fall 2013- Present
Evanston, IL

Northwestern University
PhD Student

— Doctor of Philosophy (PhD), HCI in Computer Science, Advisor: Dr. Michael Horn

Summer 2010
Pittsburgh, PA

Carnegie Mellon University

— Masters in Entertainment Technology from the Entertainment Technology Center

Summer 2008
Pasadena, CA

California Institute of Technology

— B.S. Mechanical Engineering (personal focus in robotics)


Interaction Design

Personas • Use Case Scenarios • Storyboard • Paper Prototyping • Mockups

User / Product Research

Interviewing • Usability Testing • Surveying • General Observation

Computer Languages

Javascript • HTML/CSS • C# • Python • Google Dart • C/C++ • Arduino/Processing

Design Software

Unity3D • Solidworks • Illustrator • InDesign • Photoshop • 3D Studio Max

Other Software/Packages:

Bootstrap • NodeJS • Django • Mathmatica • Matlab • Microsoft Office

Physical Prototyping

Rapid Prototyping • 3D Printing • Laser Cutting • Metal/Wood Machine Shop • CNC, Tormach PCNC1100 • Arduino • RPi • Beaglebone boards • Basic analog circuits.